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Linux HLDS Cs 1.6 Steam Nosteam All Protocols! Update



In this step you will finally install the HLDS server for Counter Strike 1.6. 1.Open up the command prompt again. 'Start' -> 'Run' -> type 'cmd' ->enter2.Type or copy and paste in the command prompt this code: cd C:\Program Files\Valve\HLServerHit enter3. now type or copy and paste this code and hit enter again: hldsupdatetool.exe -command update -game cstrike -dir .Don't forget the space and period after dir4.The Counter Strike Server Files will now begin to install. DO NOT EXIT THE COMMAND PROMPT. Don't worry, if you do just start again at Number 1. This is a rather lager file 300MB so it will take time. For me it took 20 minutes.5. When the prompt says HLDS up to date you can exit.




Linux HLDS cs 1.6 steam nosteam all protocols! Update



Hello.Since the new update (orangebox), it is not easy to patch your server (make it no-steam). This tutorial will work for HL1 & HL2 based games and is both for linux and windows.The patch is called RevEmu. _179/A. Crack your Source (CSS/DODS/L4D2...) server with RevEmuI. For Windows1. Unzip the RevEmu's archive on your desktop.2. Take the "Steam.dll" file from the "server/bin" folder of RevEmu and put it in the folder of your server where the "srcds.exe" file is located.3. Take the "rev.ini" file from the "server" folder of RevEmu and put it in the folder of your server where the "srcds.exe" file is located.4. Rename your server's "steamclient.dll" file (in the "bin" folder of your server) to "steamclient_valve.dll".5. Take the "steamclient.dll" file from the "server/bin" folder of RevEmu and put it in your server's "bin" folder.6. Edit the "rev.ini" file that is in the same folder as the "srcds.exe" file. Find and edit the following lines like that:


2. Rename the "steamclient.so" file located in your server's "bin" folder to "steamclient_valve.so".3. From the "linux" folder copy the "rev.ini" file and paste it in your server's folder where the "srcds_run" file is located.4. Go in "linux/bin" folder, copy the "steamclient.so" file and paste it in your server's "bin" folder.5. Edit the "rev.ini" file that is in the same folder as the "srcds_run" file. Find and edit the following line like that: ClientDLL=./bin/steamclient_valve.so6. Reboot your server.A. Crack your GoldSrc (CS1.6/CZ/DOD1.3...) server with RevEmuI. For Windows1.Unzip the RevEmu's archive on your desktop2.Go in the server's root and rename Steam.dll in Steam_valve.dll3.Rename steamclient.dll in steamclient_valve.dll4.Take the Steam.dll in RevEmu's server\bin folder and put it in the same folder as hlds.exe5.Take the steamclient.dll in RevEmu's server\bin folder and put it in the same folder as hlds.exe6.Put rev.ini in the same folder as hlds.exe7.Edit rev.ini. This line should target your legit steam.dll (for example SteamDll=.\Steam_valve.dll) and this line should target your legit steamclient.dll (for example ClientDLL=.\steamclient_valve.dll) Remove the # in this line8.Make a batch file like this


1.Rename the steamclient.so located in the server's root folder in steamclient_valve.so2.Put rev.ini in the same folder as hlds_run3.Take the steamclient.so in RevEmu's linux/bin folder and put it in the server's root folder5.Reboot the serverIf you have any problem with this just PM me or send me your steam id/MSNDon't forget to add them on SETTI!


Console initialized.Using breakpad crash handlerSetting breakpad minidump AppID = 10Forcing breakpad minidump interfaces to loadLooking up breakpad interfaces from steamclientCalling BreakpadMiniDumpSystemInitProtocol version 48Exe version 1.1.2.7/Stdio (cstrike)Exe build: 15:16:04 Jul 24 2019 (8308)STEAM Auth ServerServer IP address 159.69.185.191:27016scandir failed:/root/hlds/./cstrike/SAVE[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.CAppInfoCacheReadFromDiskThread took 17 milliseconds to initializeCApplicationManagerPopulateThread took 0 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)Looking up breakpad interfaces from steamclientCalling BreakpadMiniDumpSystemInit


Hellofirst of all I would like to thank you for the tutorial and all the help you share with the community, if not I wonder if you have an update file of the cs pack for linux server with the 47/48 protocol since the one this is at least 5 years oldthanks in advance


summary_noimg = 800;summary_img = 650;img_thumb_height = 150;img_thumb_width = 200;//=1) imgtag = '';summ = summary_img;var summary = imgtag + '' + removeHtmlTag(div.innerHTML,summ) + '';div.innerHTML = summary;}//]]>Latest version of Dproto by Crock that allowes users Protocol 47 and 48 to connect Steam and nonsteam servers.Download Dproto 0.9.87FEATURES:Server accepts all known clients based on 47 and 48 protocols;Customizable SteamIDs for clients;Works with latest version of hlds;built-in server-side emulation support.INSTALLATION:Make necessarily update the server engine sites: How do you update? Click Start, Run and type cmd in the box. Enter the folder where you installed the server and give the following commands:WINDOWS:HldsUpdateTool.exe -command update -game valve -dir -Verify_allEnter / cstrike / addons / Create a folder called 'dproto'Copy the file dproto_i386.so - (linux) or dproto.dll - (windows) of the archive, HLDS / csrike / addons / dropto /Get in HLDS / cstrike / addons / metamod /Windows Open plugins.ini and add:win32 addons \ dproto \ dproto.dllFor Linux add:linux addons/dproto/dproto_i386.soCopy of dproto.cfg archive file in / cstrike / dproto.cfg Add the line in server.cfgexec dproto.cfg


[Service]WorkingDirectory=/home/csserver/27020ExecStart=/home/csserver/27020/hlds_run -game cstrike +ip XXX.XXX.XXX +port 27016 -pingboost 3 +maxplayers 22 +map de_dust -autoupdate User=hldsRestart=on-failure 350c69d7ab


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